If you haven't checked out Autenil's blog yet, and you like this type of behind-the-scenes information, I encourage you to check out his latest blog post.
Yea, endless recursion is easy to spot due to stack overflow errors, while endless iteration is a bugger indeed.
I could imagine that checking for the time spent in an iteration and logging the stack trace if the time goes beyond a pre-set default value would give some handsome info as well...
“These postings are mine alone, have not been reviewed or approved by Sony Online Entertainment (“SOE”), and do not necessarily express the views of SOE.”
6 comments:
1 Infinite Loop is the worst of all... ;)
((Can't resist a mac jibe. Thanks for the post, glad to see EQ2 has some better IL detection now)).
Hey thanks for the reference :D
"mmmkay?"
Thankyou for the fascinating read Greg, I'm looking forward to the next installment of WYWSITUN! :)
(*Btw, are you going to attend the fan faire this year? I need to add you to my collection of celebrities-I-meet mug-shots :))
Yea, endless recursion is easy to spot due to stack overflow errors, while endless iteration is a bugger indeed.
I could imagine that checking for the time spent in an iteration and logging the stack trace if the time goes beyond a pre-set default value would give some handsome info as well...
As an afterthought, the Infinite Loop ring that drops in VoES always makes me chuckle :D
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